Aiming game · Six little courses

Aim and Putt

Find your line and roll the ball into the hole.

Which way, and how far?

Pull back and release to putt. Too little power falls short; too much can roll past. Find your own line across six courses.

  1. 1Drag back anywhere on the course to aim
  2. 2Adjust the power with your drag distance
  3. 3Release to putt, then continue from where it stops

Off the wall, along your own line.

6 rounds · no time limit or elimination · records stay in this browser.

Your play history

0 games

Your games, one record at a time.

Your latest 200 games stay in this browser only. Clearing browser data also clears these records.

How is my result calculated?

Your result is the total number of putts across six courses. Compare it with each course’s validated reference; fewer strokes earn a higher title. Each course’s time is recorded separately and does not affect your title.

Frequently asked questions

How do the three modes differ?

Distance focuses on aim and power in open courses. Bank uses wall rebounds. Gap increases its obstacles to 2, 3, 3, 4, 5 and 6 across the rounds. Read the turns, and in later rounds choose a good position for the next putt. Ball movement and hole capture follow the same rules in every mode.

Why can the ball roll past the hole?

A ball moving too quickly can roll past the hole. Drag a shorter distance to reduce power. The aiming line shows the initial direction, rather than the complete path or stopping point.

Are the courses different each time?

There are 24 courses for each mode and stage, 432 in total. Fresh sets select six and avoid recently played courses where possible, without daily gating. Every course has a checked, reachable route to the hole.

Is there a stroke or time limit?

There is no time limit or automatic elimination. After a missed putt, continue from where the ball stops. Pausing or leaving the window stops time and covers the course. Time does not run between rounds.

Can I restart just this round?

Restart this round replaces only the current course with a fresh one at the same stage, after confirmation. Its time and strokes reset to zero; completed and future courses remain unchanged.

What are reference strokes and personal bests?

Every course has the same two-stroke reference. It is a checked completion target, not a claim of mathematical minimum. Fresh sets compare mode-specific bests by their difference from the reference. Same-course and invited replays keep their original mode as practice, excluded from bests. Choose a result-screen mode and Play again for six fresh courses.

Which title can I earn?

There are five tiers based on your strokes relative to the reference total. The top title requires at least four under overall and every course at or under its own reference.

All score ranges and titles
Result relative to referenceTitle
10 or more over the referenceWarming Up
5–9 over the referenceOn Target
1–4 over the referenceFinding Your Aim
At or under the reference, unless the top condition appliesPrecise Putter
At least 4 under in total · every course at or under its referenceMaster of the Line

Start a new game?

Your current game will end and a new set will begin at round 1. Your personal best will be kept.