6 rounds · About 2–4 min
Shape Fit
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Try this game →Aiming game · Six little courses
Find your line and roll the ball into the hole.
Pull back and release to putt. Too little power falls short; too much can roll past. Find your own line across six courses.
Off the wall, along your own line.
6 rounds · no time limit or elimination · records stay in this browser.
Start this course when you are ready.
On mobile or desktop, drag back and release.
Taking a break. The clock and ball are paused.
When the course is focused: ← → aim, ↑ ↓ adjust power, Enter or Space putts.
Choose a mode and play again.
Records stay in this browser. Clearing browser data can remove them.
Original mode: · Same-course practice is excluded from personal bests.
Your games, one record at a time.
Your latest 200 games stay in this browser only. Clearing browser data also clears these records.
Your result is the total number of putts across six courses. Compare it with each course’s validated reference; fewer strokes earn a higher title. Each course’s time is recorded separately and does not affect your title.
Distance focuses on aim and power in open courses. Bank uses wall rebounds. Gap increases its obstacles to 2, 3, 3, 4, 5 and 6 across the rounds. Read the turns, and in later rounds choose a good position for the next putt. Ball movement and hole capture follow the same rules in every mode.
A ball moving too quickly can roll past the hole. Drag a shorter distance to reduce power. The aiming line shows the initial direction, rather than the complete path or stopping point.
There are 24 courses for each mode and stage, 432 in total. Fresh sets select six and avoid recently played courses where possible, without daily gating. Every course has a checked, reachable route to the hole.
There is no time limit or automatic elimination. After a missed putt, continue from where the ball stops. Pausing or leaving the window stops time and covers the course. Time does not run between rounds.
Restart this round replaces only the current course with a fresh one at the same stage, after confirmation. Its time and strokes reset to zero; completed and future courses remain unchanged.
Every course has the same two-stroke reference. It is a checked completion target, not a claim of mathematical minimum. Fresh sets compare mode-specific bests by their difference from the reference. Same-course and invited replays keep their original mode as practice, excluded from bests. Choose a result-screen mode and Play again for six fresh courses.
There are five tiers based on your strokes relative to the reference total. The top title requires at least four under overall and every course at or under its own reference.
| Result relative to reference | Title |
|---|---|
| 10 or more over the reference | Warming Up |
| 5–9 over the reference | On Target |
| 1–4 over the reference | Finding Your Aim |
| At or under the reference, unless the top condition applies | Precise Putter |
| At least 4 under in total · every course at or under its reference | Master of the Line |